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For decades, women have made significant contributions to STEAM (Science, Technology, Engineering, Art, and Math) fields, but their achievements were often overlooked or ignored. In this blog post, we celebrate the history of women in STEAM and highlight some of the pioneering female scientists and engineers who paved the way for future generations.


In the past, women faced significant barriers to entry into STEM fields. They were often excluded from higher education opportunities, and societal expectations and stereotypes made it difficult for them to pursue careers in these male-dominated fields. However, despite these challenges, many women persisted and made remarkable contributions to STEAM.

Pioneering Female Scientists and Engineers: Their Contributions to STEAM One of the most famous female scientists is Marie Curie, who won Nobel Prizes in Physics and Chemistry for her groundbreaking work in radioactivity. Her discoveries revolutionized the field of nuclear physics and have had countless practical applications, including in medicine and energy production.



Another pioneering woman in STEAM is Ada Lovelace, a mathematician who is widely considered to be the first computer programmer. She worked with Charles Babbage on the Analytical Engine, a theoretical mechanical computer, and wrote what is now recognized as the first algorithm to be processed by a machine. Grace Hopper was another trailblazing woman in STEAM. She was a computer scientist and naval officer who helped develop the first computer programming language, COBOL. Her work laid the foundation for modern software engineering.



Black women have made significant contributions to STEAM fields throughout history, despite facing systemic barriers to entry. One of the most notable black women in STEAM is Katherine Johnson, a mathematician who worked for NASA and played a key role in the success of the Apollo missions. Her story was brought to the forefront in the book and movie "Hidden Figures". Other influential black women in STEAM include Mae Jemison, the first black woman to travel in space, and Shirley Ann Jackson, a physicist and the first black woman to earn a Ph.D. from MIT.

Inspiring Girls to Pursue STEAM Careers While women have made great strides in STEAM fields, there is still a long way to go to achieve gender parity. Many girls still face obstacles and stereotypes that discourage them from pursuing careers in these fields. As parents, it's important to encourage and support our daughters to explore their interests in STEAM and provide them with the resources and opportunities they need to succeed.

Organizations such as The STEAM Generation offer STEAM classes, camps, and workshops specifically designed to inspire and educate children, including girls, about STEAM topics. By fostering a love of learning and curiosity in STEAM from an early age, we can help create a future where women are equally represented in these fields. In conclusion, the contributions of women to STEAM fields throughout history have been significant and far-reaching. By learning about their accomplishments and inspiring the next generation of girls to pursue careers in STEAM, we can help create a more inclusive and innovative world.


One way to engage in girls in STEAM is by joining our Girls Let's Build virtual girls STEAM club. Our club provides a supportive space for girls to explore and develop their interests in STEAM. Sign up today to join a community of like-minded girls and gain access to our expert-led STEAM programs.

Destination Imagination Georgia powered by The STEAM Generation is an organization that provides a fun and challenging platform for kids in PreK-12th grade to showcase their creativity and problem-solving skills. The company offers various challenges that allow participants to think outside the box and come up with innovative solutions to real-world problems.



In this blog post, we're going to take a behind-the-scenes look at a day in the life of a Destination Imagination Georgia team.


A Day in the Life of a Destination Imagination Georgia Team

Getting Started

The first step in a Destination Imagination Georgia challenge is to form a team. Teams can be made up of anywhere from two to seven members and can include students from different grades, schools, and even cities within the state.


Once the team is formed, they choose a challenge to work on. Destination Imagination Georgia offers a range of challenges that fall under different categories, including technical, scientific, engineering, fine arts, and improvisational.


The Challenges

Let's take a closer look at some of the challenges that Destination Imagination Georgia offers:

  • In the technical challenge, teams are required to design and build a device that can perform a specific task, such as launching a ball or moving an object from one place to another.

  • The scientific challenge requires teams to conduct research and create a presentation that explains a scientific concept or phenomenon.

  • The engineering challenge involves designing and building a structure that can support a certain amount of weight while being as lightweight as possible.

  • The fine arts challenge is all about creativity and artistic expression. Teams can choose from a range of subcategories, including theater, music, and visual arts.

  • The improvisational challenge is perhaps the most challenging of all. Teams are given a prompt and must come up with a skit on the spot, incorporating certain elements and themes.

The Process

Once a team has chosen their challenge, they begin the process of brainstorming, planning, and creating their solution. This can involve everything from researching scientific concepts to building and testing prototypes.

Throughout the process, teams are encouraged to think creatively and come up with innovative solutions to the problems they're tackling. They're also taught important teamwork and communication skills, as they must work together to achieve their goals.


The Competition

Once the teams have completed their solutions, they participate in a Destination Imagination Georgia competition. Here, they present their solutions to a panel of judges and compete against other teams in their category.


The competition is an exciting and challenging experience that allows participants to showcase their hard work and creativity. It's also a chance to meet other like-minded kids from different parts of Georgia and make new friends.


Conclusion

In conclusion, Destination Imagination Georgia offers a unique and engaging platform for kids to develop their creativity, problem-solving skills, and teamwork abilities. By participating in challenges that span different categories, kids can learn about different subjects and explore their interests in a fun and meaningful way. Whether your child is interested in science, engineering, the arts, or improvisation, there's a challenge that's perfect for them. So why not consider signing up for Destination Imagination Georgia today and see where the journey takes you?



Ready to use your creativity and imagination in an adventure of a lifetime? From designing an original, working pinball game to solving an archaeological mystery to “mapping” a difference in your community, we have seven new and epic STEAM Challenges in store for the 2023-24 season of the Destination Imagination STEAM Competition Challenge Experience. Check them out below!




Technical Challenge: Action, adventure, challenges to overcome! See the lights flashing and listen to the buzzers and bells as your team brings a pinball game to life! Hone your pinball skills and aim for the high score when you try this year’s Technical Challenge!

  • Design and build a pinball system through which a pinball moves and interacts with 3 machine modules.

  • During the Presentation, move the pinball through the pinball system for as long as possible.

  • Create and present an action/adventure story about a hero who goes on an extraordinary mission.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.



Engineering Challenge: It’s a bird, it’s a plane…no…it’s a beanbag! Who can predict how far the beanbag will fly or where it will come to rest? In this season’s Engineering Challenge, you will test your accuracy as you launch beanbags using a launching device and tell a story about what happens when things do not go exactly as planned.

  • Design and build a modular device that will be assembled and then tested in two different configurations during the Presentation.

  • Complete launch tests to test how far and how accurately your modular device can launch a bean bag in each configuration.

  • Transform the modular device from one configuration to the other.

  • Create and present a story in which everything is going according to plan until a catalyst occurs.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.



Scientific Challenge: A broken jar, a bit of stone—the remains of the past are all around us. Have you ever wondered what those things might have been used for or what they meant to the people who made them? What archaeological mysteries will be revealed in this year’s Scientific Challenge?

  • Create and present a story about a character whose discovery of an artifact leads to a finding.

  • Include an archaeological investigation that contributes to the finding.

  • Design and create a puppet that will portray a character from the past.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.



Fine Arts: Art has the power to move us or stop us in our tracks. In this year’s Fine Arts Challenge, you will bring a work of visual art to life and create your very own piece of kinetic art. What work of art will inspire you?

  • Create and present a story inspired by a work of visual art.

  • Include a static character and a dynamic character in the story.

  • Reimagine the work of visual art as performance art and include the reimagined art in the Presentation.

  • Design and create one piece of kinetic art that uses technical methods to create movement.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.



Improvisational: Sometimes less is more, or more is less…Your team will use your improv skills to create a 2-act skit, complete with a costume created on the spot! An intensifier will tell your team whether you’ll maximize or minimize elements of your skit in the second act. Find out how things will change with the toss of a coin in this year’s Improvisational Challenge!

  • Create and present a 2-act improvisational skit based on a scenario.

  • Incorporate a stock character into the skit.

  • Research costume design and use a costume design kit to create a costume.

  • Use an intensifier to minimize or maximize the scenario, stock character, and costume.



Service Learning: Your team will dive into a world of fantasy in this year’s Service Learning Challenge. Use a map to guide you on your quest, but beware of the danger that awaits! What will you seek? Fame? Fortune? Or to make the world a better place? The quest is about to begin!

  • Identify, design, carry out, and evaluate a project that addresses a need in a real community.

  • Create and present a fantasy story about a character who goes on a quest.

  • Design and create a fantasy map that uses technical methods to represent location information from the story.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.



Early Learning: From the busy coral reef, to the inky depths of the midnight zone, to the shallows of a lake bed, there are lots of amazing underwater habitats to visit. Where might underwater creatures go for a vacation? Come explore life under the sea in this season’s Early Learning Challenge!

  • Research underwater habitats.

  • Create and present a play about a group of underwater creatures who go on vacation to an underwater habitat.

  • Design and build a model of a landmark the underwater creatures visit.

  • Create scenery to show the underwater habitat.

  • Create and present one Team Choice Element that shows off the team’s interests, skills, areas of strength, and talents.


Team Numbers become available on July 17. The full 23-24 Team Challenges will drop on September 1.

Start planning your team or sign up for a free info session to learn more about Destination Imagination’s STEAM-based Challenge Experience.

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About us

In 2013, we started STEAM as a non-profit 501(c)3 organization committed to empowering children from underserved communities with a high-quality STEAM (science, technology, engineering, art integration, and math) education. We believe investing in our children, providing the right resources in the right way, can make all the difference for their future.      

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